RULES

version 06Oct02

Registration v30OCT01

Clans must register before the registration deadline. Any clan that does not register before the deadline will not be allowed to enter the tournament regardless of the circumstances.

Clans that are registered will have their Clan Policy automatically locked after the registration deadline. The Clan Policy will remain locked for the duration of the tournament or at the end of the round that the clan was eliminated in. This is to insure that there will be no "ringers" joining clans or players swapping clans to get on the winning clan while the tournament is underway. You
may not have any more then 1 account entered into the Tourney, if you have 2 accounts they both shall be signed up for the same clan or not on a clan.

 

There has been an amendment placed on the players that are booted from a clan that has been locked in for the tourney. The clans will be allowed to have one (1) player per tourney to be placed back in the clan and that player must have been on that clan when the clans are locked. The clan leader must contact Protos via email: cs2-protos@play.net with the players name and a reason as to why that player was booted. Clan captains and/or other clan members can not ask for the player to be placed back on the clan, just the clan leader. If more than one player was booted from the clan during the tourney, then the clan leader needs to notify the Tourney Manager of the one that's to be placed back into the clan.

Clans may only enter 1 clan into the Tournament, not 2 or more SubClans as well, this is to be fair to the other Clans who may not have as many members as your Clan does.

There will be NO exceptions to the above rules.

Clan registration is handled using the in-game registration process. Clan leaders may register for a tournament by clicking the NEWS button in the CyberStrike 2 HUB then selecting the Tournament tab.


No Clan member limit at this time, See Player Limit for more details.

 

Scheduling v30OCT01

All matches must be scheduled no later than Midnight on Thursday of each week.Not doing this may result in a forfeit. Each round will have a deadline that must be enforced. Clans will be informed of their next opponent at the end of each round on the news banner under the Tournament tab in the CyberStrike 2 HUB. Clans must schedule and play the match before the round ends. It is the clan leaders responsibility that matches are scheduled and played on time. To help facilitate match scheduling, a special "challenge" topic area in the message board is available to clan leaders only. Clan leaders may post challenge and negotiation messages in the topic to help come to an agreement with their opposing clan. Tournament staff members will monitor this message area closely and use messages posted there to determine if a clan has been difficult to negotiate with and if actions should be taken against that clan.

In the event that a game is not played, if the Tournament staff feels that one clan made multiple attempts to get the match scheduled while the other was uncooperative, the clan that made the attempts gets an automatic win and advances in the tournament, If the Tournament staff feels that neither clan was cooperative, both clans will be given a loss and removed from the tournament.

The actual challenge must be made in the globe Tournament level with both clans present in the arena they wish to play the match in. Challenges issued outside of the Tournament level WILL NOT COUNT as a Tournament match.

First week of the Tournament, the Clan Leader must appoint 1 Member of the Clan to post in the Message Board,
Scheduling Area. Clan Leader must post the appointed Member in the Message Board, they will be the only 2 that is allowed to post in that Area of the Message Board.

 

Match Time Limit v18FEB99

Matches are played until one team is eliminated or until the match clock reaches 0:00. In the event of a tie at the end of regulation, the match will switch to a SUDDEN DEATH mode. The next player to die will end the game.

All Tournament matches will have a set time limit, the time limit will vary based on the type of Tournament that is being played.

Selecting Clan Colors and an Arena v30OCT01

All Tournament matches will be played in the globe Tournament level (accessible by clicking the level tab below the globe in the HUB). This is a special level that is available to clan members only. Actual Tournament challenges must also be made on this level, matches played outside of this level WILL NOT COUNT as Tournament matches.

Matches may be played in any map that is located in the Tournaments level.

Match colors are not set and should generally be agreed upon by the clan leaders, either red or black can be selected.

Clan leaders are advised to come to an agreement as to what map and what colors will be used BEFORE the match is to start, make this part of your negotiation process. The clan that issues the challenge will play on the black team, the clan that accepts the challenge will play on the red team. Once the clan leaders have decided on their colors the clan that will be playing black must issue the tournament challenge.

If the Clans can not decide on the map without arguing or some sort of agreement. Tournament Staff will take over and decide the Map for both Clans.

 

Player Limit v30OCT01

Tournaments will always have a maximum player per team limit. This maximum is generally the cut-off registration number as well. Tournaments can and will vary wildly with player limits depending on the type of tournament. A clan will not be allowed to participate if it does not have enough members to field a full team for the Tournament.

The same clan member may only play for one clan during a tournament. A player may not use multiple accounts within the same or on another clan participating in the tournament, in order to log into a match to avoid the 3 death limit rule, or to gain an advantage over the opposing clan. If this is abused, tournament staff may disqualify the player from the rest of the tournament and/or disqualify the clan,from the match involved or the tournament altogether.

Currently there are no clan member limits.

 

Player Substitutions v03MAR99

Tournaments will allow substitutions. If a player leaves, but is not eliminated, his slot may be taken by another clan member who has not been in the game. Those clan members that sub in will assume all death points that the player who left had at that time.

Logging v03MAR99

There will be a 30 second log out delay for players who attempt to log out of a game while they are away from base. There is a 5 second delay for logging out in a base area.

Logging to avoid death will not be tolerated. Should staff witness a player logging to avoid death, the player will be removed from the match.

Disconnects v23FEB99

Players that disconnect will have 10 minutes to re-enter the match or their slot may be filled by another member. Clan members that are currently not playing may substitute for a disconnected player. Clan leaders are encouraged to substitute immediately for a disconnected player. A player who disconnects 5 times will be required to sit out for 10 min. if the player continues to disconnect after he has returned from his 10 min. then that player may be required to sit out for the remainder of the match.

Scoring Matches v23FEB99

Matches will generally be scored using the 3 death point rule. Each player begins the match with 3 death points. Anytime the player is killed that player loses a death point and the enemy team gains a point to their score. In the event of a teammate kill or suicide the opposing clan will not get a point but the death will count towards the destroyed players deaths to elimination. A player is eliminated once he loses all 3 death points, the eliminated player will be ejected from the match and may only re-enter as an observer.

Starting The Match v03MAR99

To properly start your match the following must occur:

  • The match must be played against your scheduled opponent on the Tournament level of the globe.

  • A challenge must be made by one clan leader (or boss) and accepted by the opposing clan leader (or boss).

  • The clan that issues the challenge will always play on the black team, the clan that accepts the challenge will play on red. This is without regard to what team colors the clan members select on the color selection icon.

  • The clan members, who are going to be the starting line up, should click the launch button. When both clan leader's (or boss's) click the launch button, the match will start, the timer will start and all clan members who clicked launch will be dropped into the match.

  • A clan leader (or boss) must be present and must be in the starting line up. The clan leader (or boss) may leave and be substituted at any time however, he or she does not have to be preset at the end of the match.

Game Or Server Crashes v03MAR99

In the unfortunate event that the game (match) or server should crash, the match must be replayed and rescheduled, if needed.

Bug Abuse v18FEB99

Bug abuse will not be tolerated. Any clan found to be abusing a bug during a match will forfeit that match. Bug abuse is a serious offense, and is grounds for immediate lockout from CyberStrike 2. The CyberStrike 2 Staff will keep a close eye on matches in both observer and monitor modes and watch for abuse of any type.

Observers v21APR99

Players belonging to a clan may observe any match and are free to enter or leave at any time. It is advisable, for clans that are in a match, to have at least one clan member observing so that in the event of a disconnect, the player may substitute for the disconnected player.

Staff will no longer enforce any observer issues. There is an observer limit of 10, who they are filled by and if they are filled at all, are entirely up to the players that have the ability to observe. Staff will not eject an observer for any reason or upon any request by any other player.

Specific Tournament Rules v23FEB99

Each Tournament may have varying rules. In a case where a Tournament has rules that differ from these basic rules, the Tournaments specific rules will supercede the basic Tournament rules.

Tournament Staff Decisions Are Final v17MAR99

Tournament Staff will occasionally be required to make tough decisions about matches and certain situations that may occur. These decisions are FINAL and are not open to debate. Staff will of course discuss the reasons behind the decision.

Tournament staff will always attempt to keep all tournaments fair for all clans and clan members involved.

Tournament Prizes v17MAR99

Each Tournament will offer a prize of some kind. The prize and its value will be determined by Simutronics Corp and is generally out of the hands of the Tournament staff.

  • Prizes will be awarded to a maximum of 8 players or all on the winning clan.

  • The players must be selected by the winning clan leader.

 

 

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